DF Direct Weekly on Halo Countless S2 fixes, Sq. Enix’s IP sale, and Tink4K

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This week is a momentous instance for DF Direct, as previous palms John and Alex are joined by means of a brand new face: Oliver! He is produced sterling paintings for the channel over the previous couple of months, and has various perception into the week’s information in this instance as neatly.

On that entrance, the most important tale this week was once Sq. Enix divesting itself of its Western IPs and studios, together with massive gaming manufacturers Deus Ex and Tomb Raider. It is a unexpected transfer – particularly with the corporate it sounds as if making an investment closely in NFTs, cryptocurrency and different contemporary tendencies – and the results are neatly price dialogue.

In other places, Halo Countless Season 2 kicked off, and in addition to new content material it additionally introduced some much-needed fixes for some nagging problems that experience endured from release. In different Microsoft-adjacent information, the workforce discusses the rumours that Forza Motorsport 8 will probably be a cross-gen name regardless of a suspected unlock date years after the debut of the Sequence X.

There also are some cracking supporter questions on this week’s display, with John providing some tips about how best possible to benefit from the Black Body Insertion characteristic discovered on some trendy TVs, and Alex tackling the rumours that the Steam Deck’s body limiter provides enter lag to many video games.

  • 00:00:00 Introductions
  • 00:01:20 Information 01: Sq. Enix sells off Western studios + IPs
  • 00:10:10 Information 02: Halo Countless Season 2 introduced
  • 00:18:53 Information 03: Is Forza Motorsport 8 cross-gen?
  • 00:24:08 Information 04: Prince of Persia Remake woes
  • 00:29:17 Information 05: Xbox VRR HDMI woes on AV receivers
  • 00:36:23 Information 06: 100TF Nvidia Lovelace GPUs?
  • 00:45:35 DF Supporter Q1: Does the body limiter in Steam Deck build up enter lag?
  • 00:55:27 DF Supporter Q2: My buddies say Elden Ring “runs nice” – does this vindicate From’s resolution not to center of attention on technical efficiency when simplest the fanatic crowd notices?
  • 01:00:20 DF Supporter Q3: Do you suppose we will see GameCube emulation on Transfer?
  • 01:04:05 DF Supporter This fall: Mike Chi teased a TINK4K on Twitter – what do you suppose?
  • 01:10:20 DF Supporter Q5: The video games that best possible use Transfer {hardware} have a tendency to be from Nintendo or builders that paintings (nearly) completely for Nintendo platforms. Will the Sequence S get right into a an identical state of affairs the place Microsoft / Bethesda make the most productive Sequence S titles?
  • 01:15:35 DF Supporter Q6: Is HDR extra bother than it is price?
  • 01:24:12 DF Supporter Q7: What sorts of video games are best possible suited to Black Body Insertion (BFI)?
  • 01:28:05 DF Supporter Q8: Oliver, what is your skilled background?

Within the latter part of the display, the workforce discusses the Tink4K – a promising tool that would make upscaling unfashionable consoles to 4K more uncomplicated than ever sooner than – and what the purpose of HDR is, anyway.

The display closes out as it all started – with the highlight on DF Direct debutant Oliver as he explains his unexpected pre-DF paintings historical past.

We are incessantly blessed with some nice questions for Virtual Foundry Direct, so if you have got one cooking up we might inspire you to try the Virtual Foundry Supporter Programme. In addition to with the ability to chat with the workforce and ask them questions, you get limitless get admission to to our archive of top of the range video downloads, bonus and early get admission to subject matter, access to the DF Discord and a slew of different perks. Sign up for us!

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